Wiki / Getting started
Controls
Keyboard, mouse and pad; hold F1 in the game for the same list.
Hold F1 in the game and the placard is drawn on screen; let go and it is gone. It is read off the live bindings, and so is this list. Keys cannot be rebound yet; the settings (Esc) change mouse sensitivity and can invert the nose.
Flying
| Key | Does |
|---|---|
| W / S | Thrust ahead / astern |
| A / D | Strafe |
| Space / Ctrl | Lift / drop |
| Shift | Boost |
| Mouse | Turn |
| ↑ ↓ ← → | Pitch and yaw from the keys |
| Q / E | Roll |
| Alt or the thumb button, held | The mouse rolls instead of yawing |
| C or middle button, held | Free look |
Work
| Key | Does |
|---|---|
| Left click / F | Fire or mine, while held |
| T | Target the thing ahead: a ship with a gun selected, a rock with a tool. With neither under the crosshair it takes the star or site you are aiming at in the sky (again on a line of them: the next); on empty sky it clears |
| Right click / X | Release the lock (and close the chart) |
| N | Mark what is under the crosshair, or unmark it; three at most. Hold to clear them all |
| 1–6 | Tool slots |
| Mouse wheel | Next / previous tool |
| I | The hold |
| K | Jettison: opens the hold, then asks how much |
| O | Fitting |
| L | Livery |
Places
| Key | Does |
|---|---|
| M | The chart - opened on the star or site T took, if there is one |
| J | Warp or jump: opens the chart, then goes to what is chosen. At a zone’s edge it crosses to the place the frame names |
| R | Dock / undock |
| G | Sell ore (docked) |
| B | Buy (docked) |
| Q / E or ← / → | Station tabs (docked) |
| ↑ / ↓ | Browse a list (docked) |
| Left click, held | Turn your ship in the hangar |
| Enter | The bench: make the attempt (held, in the Break band) |
| S | The bench: use a seal |
| Esc | Close the top window; with nothing open, settings and quit |
The chart
| Key | Does |
|---|---|
| Left click | Choose a star, a site or a pass |
| Drag / right-drag | Pan / turn |
| Mouse wheel, + / - | Zoom - on in, into a star’s system and down to a body; out, back up to the arm |
| Tab | Between the arm and the system you are in |
| / | Search: a system, a site, a body, a station or a wingmate; Enter goes to it, Tab the next, Esc closes |
| Home | Flat, north up |
| Z | Focus on the chosen place; again to go back |
| Enter | Set course - the chart stays open and the card reads COURSE SET · [J] WARP (or JUMP); on a place already set, clear it |
| J | Warp or jump there |
| Right click | Inside a system, up a level |
| M, X or Esc | Close |
Talking
| Key | Does |
|---|---|
| Enter | Open the line (not while docked or on the chart); Enter sends, Esc drops it. With a star or site taken by T, it sets the course there instead |
| \\ | The Reading: enter the last pilot who spoke within earshot. Once a week each |
Words have no key: they are typed on the line - start one and the rest is offered. The placard lists them all: calls such as /relay, /convoy, /raid, /cull and /swear, the house’s /house ... words (Companies), the wing’s /wing, > and @, and /report and /ok (Reports, warnings and appeals).
At the door
On the hull screen: ← / → or 1–4 choose, Q E ↑ ↓ turn the ship, W / S or the wheel pull in, Enter takes it, Esc goes back.
Gamepad
Right trigger thrusts; the left stick pitches and yaws; the right stick rolls. Bottom face button boosts (and makes the attempt at the bench), right bumper fires, left bumper held turns yaw into roll, left face button docks, top face button sells.